iOS Swift Question: No callback happens when grabbing button
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 I got the ios-boiler-plate application to work, but now it doesn't anymore. I use: 
 @IBAction func grabButton() {
 print("Grabbing a flic..")
 SCLFlicManager.shared()?.grabFlicFromFlicApp(withCallbackUrlScheme: "wios-boilerplate-swift")
 }to call the flic app, which opens up correctly. 
 But after selecting the button the flic app doesn't correctly call back to the boiler plate app anymore.
 Thus
 func flicManager(_ manager: SCLFlicManager, didGrab button: SCLFlicButton?, withError error: Error?) {
 print("I grabbed the button")
 if (error != nil) {
 print("Error: (error!._domain) - (error!._code)")
 return
 }
 // TODO: Here would be a good place to set the Flic latency in case you need lower latency
 // Consider choosing your prefered triggerBehavior as well (Click / hold is default)
 }is not called anymore. I have no clue of how to track down this error. But I suppose I'm not the first one experiencing this error. If anyone has a clue I would greatly appreciate it. Thanks, //Niklas 
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 Yes, that fixed the problem. Thank you! //Niklas 
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 Hi! It seems the boilerplate project references an old version of the fliclib. You can update by navigating to the fliclib-ios and running "git pull" and "git checkout master". I will update the boilerplate to use the latest version by default, thank you for bringing this to our attention! 
 
			
		