@schnickelg-flic I haven't set this up to test it, but I'm thinking you can achieve this with the following setup. If not exact, you can play around with the ideas until you get the right setups.
Set up 2 tasks: "Play Sound Loop" and "Play Sound"
Task: "Play Sound" -
Play a Sound event - Select your audio with Loop false
Task: "Play Sound Loop" -
Play a Sound event - Select your audio with Loop true
Dead Man's Grip event - Execute "Play Sound" after delay, Set Trigger Time to 5 seconds